Saturday, September 15, 2012

Mutualism and evolutionary multiplayer games: revisiting the Red King

http://www.ncbi.nlm.nih.gov/pubmed/22977149


 2012 Sep 12. [Epub ahead of print]

Mutualism and evolutionary multiplayer games: revisiting the Red King.

Source

Research Group for Evolutionary Theory, Max-Planck-Institute for Evolutionary Biology, August-Thienemann-Straße 2, 24306 Plön, Germany.

Abstract

Coevolution of two species is typically thought to favour the evolution of faster evolutionary rates helping a species keep ahead in the Red Queen race, where 'it takes all the running you can do to stay where you are'. In contrast, if species are in a mutualistic relationship, it was proposed that the Red King effect may act, where it can be beneficial to evolve slower than the mutualistic species. The Red King hypothesis proposes that the species which evolves slower can gain a larger share of the benefits. However, the interactions between the two species may involve multiple individuals. To analyse such a situation, we resort to evolutionary multiplayer games. Even in situations where evolving slower is beneficial in a two-player setting, faster evolution may be favoured in a multiplayer setting. The underlying features of multiplayer games can be crucial for the distribution of benefits. They also suggest a link between the evolution of the rate of evolution and group size.

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